Tuesday, December 6, 2011

Main Character

Skeleton, reverse skeleton, clothed figure as well as outliner shots.


Tuesday, October 25, 2011

Simple model with Painted Weights



This is the basic human model from mudbox imported into maya. I rigged him and then painted the weights so that he moved more realisticly with how he twists and bends and such.

Zombie Rigs


these are the fun rigged zombies that will be moving around

Simple bust of Giovanni

From Roxy ballet, here is the start of his bust being i dont have much else of him to reference or work off of.

Monday, October 3, 2011

Proposal

I will be working on a co op project with Lizz Lesso. As of right now we have a few different goals. To create a model(s) in mudbox and bring them into maya for rigging and animation. Lizz has a few zombies she has been working on so incorporating them into our project might not be a bad idea. On a humorous side, seeing them dance would make it even better. It wouldn't be far from possible to reenact some michael jackson thriller scene with the dancing zombies in the street and such. A main character of some sort would need to be made of course.